Black

Afflict
£0.09   £0.07
Tenth Edition

Rules Text:

Target creature gets -1/-1 until end of turn.

Draw a card.

38 item(s)
+

Out of stock
Afflict (Foil)
£0.27   £0.22
Tenth Edition

Rules Text:

Target creature gets -1/-1 until end of turn.

Draw a card.


Agonizing Memories
£0.18   £0.14
Tenth Edition

Rules Text:

Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.

15 item(s)
+

Out of stock
Agonizing Memories (Foil)
£0.54   £0.43
Tenth Edition

Rules Text:

Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.


Out of stock
Ascendant Evincar
£1.12   £0.90
Tenth Edition

Rules Text:

Flying (This creature can't be blocked except by creatures with flying or reach.)

Other black creatures get +1/+1.

Nonblack creatures get -1/-1.


Out of stock
Ascendant Evincar (Foil)
£2.80   £2.24
Tenth Edition

Rules Text:

Flying (This creature can't be blocked except by creatures with flying or reach.)

Other black creatures get +1/+1.

Nonblack creatures get -1/-1.


Assassinate
£0.09   £0.07
Tenth Edition

Rules Text:

Destroy target tapped creature.

30 item(s)
+

Out of stock
Assassinate (Foil)
£0.27   £0.22
Tenth Edition

Rules Text:

Destroy target tapped creature.


Out of stock
Beacon of Unrest
£2.69   £2.15
Tenth Edition

Rules Text:

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.


Out of stock
Beacon of Unrest (Foil)
£6.72   £5.38
Tenth Edition

Rules Text:

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.


Bog Wraith
£0.18   £0.14
Tenth Edition

Pow/Tgh: 3/3

Rules Text:

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

19 item(s)
+

Out of stock
Bog Wraith (Foil)
£0.54   £0.43
Tenth Edition

Pow/Tgh: 3/3

Rules Text:

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)