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Angel of Serenity
  £0.89
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Pow/Tgh: 5/6

Rules Text:

Flying

When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.


Out of stock
Return to Ravnica

Pow/Tgh: 5/6

Rules Text:

Flying

When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.


Armory Guard
  £0.05
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Pow/Tgh: 2/5

Rules Text:

Armory Guard has vigilance as long as you control a Gate.

56 item(s)
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Pow/Tgh: 2/5

Rules Text:

Armory Guard has vigilance as long as you control a Gate.

1 item(s)
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Arrest
  £0.27
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Rules Text:

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

87 item(s)
+

Arrest (Foil)
  £0.81
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Rules Text:

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

1 item(s)
+

Avenging Arrow
  £0.09
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Rules Text:

Destroy target creature that dealt damage this turn.

40 item(s)
+

Out of stock
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Rules Text:

Destroy target creature that dealt damage this turn.


Azorius Arrester
  £0.05
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Pow/Tgh: 2/1

Rules Text:

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

92 item(s)
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Return to Ravnica

Pow/Tgh: 2/1

Rules Text:

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

2 item(s)
+

Azorius Justiciar
  £0.18
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Pow/Tgh: 2/2

Rules Text:

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

55 item(s)
+

Return to Ravnica

Pow/Tgh: 2/2

Rules Text:

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

5 item(s)
+