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+1 Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
-2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
-7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. (For example, if an effect causes you to gain 3 life, you may put one +1/+1 counter on this creature.)
1W: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.
5WW: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice.
Enchant creature Enchanted creature has double strike. Boom! Boom! Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills! -Clachan Tales
When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and~or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it.
Target player gains 2 life for each creature on the battlefield. In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing. -Song of All, canto 642
Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield." Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities.
Dauntless River Marshal gets +1/+1 as long as you control an Island. 3U: Tap target creature. Thieves and squid squirm the same way when you capture them.
Convoke Exile target attack or blocking creature. Even your shadow is too foul to tolerate.
Enchant creature When Divine Favor enters the battlefield, you gain 3 life. Enchanted creature gets +1/+3.
Convoke Target creature gains indestructible until end of turn.
At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield. There's never a good time for a disaster or an attack. That's why we're here. -Oren, militia captain
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