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Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
Choose one -
*Exile target creature with power 3 or greater
*You draw two cards and you lose 2 life
*Distribute two +1/+1 counters among one or two target creatures.
These roads are desolate and changeable. Follow me, or die in the wastes.
Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.
Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle.
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.
The stature of the fighter matters less than the depth of the cut.
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