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Destroy target creature with flying. You gain 2 life.
Each creature you control assigns combat damage equal to its toughness rather than its power.
Green: Target creature with defender can attack this turn as though it didn't have defender.
2Green: Creatures you control get +0/+1 until end of turn.
Defender (This creature can't attack.)
When Carven Caryatid enters the battlefield, draw a card.
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add Colorless to your mana pool.
Each creature you control with a +1/+1 counter on it has trample.
Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
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