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Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Tap an untapped Wizard you control: Draw a card.
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Draw a card for each tapped creature target opponent controls.
You control enchanted creature.
Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice.
Flash (You may cast this spell any time you could cast an instant.)
When Deceiver Exarch enters the battlefield, choose one -
Untap target permanent you control.
Tap target permanent an opponent controls.
Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.
Tap: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.
Level up 2Blue (2Blue: Put a level counter on this. Level up only as a sorcery.)
Hada Spy Patrol can't be blocked.
Shroud (This creature can't be the target of spells or abilities.)
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