Artifact

Angel's Tomb
  £0.27
Avacyn Restored

Rules Text:

Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.

25 item(s)
+

Avacyn Restored

Rules Text:

Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.

6 item(s)
+

Angelic Armaments
  £0.18
Avacyn Restored

Rules Text:

Equipped creature gets +2+2, has flying and is a white Angel in addition to its other colors and types.

Equip {4}

37 item(s)
+

Avacyn Restored

Rules Text:

Equipped creature gets +2+2, has flying and is a white Angel in addition to its other colors and types.

Equip {4}

2 item(s)
+

Bladed Bracers
  £0.09
Avacyn Restored

Rules Text:

Equipped creature gets +1/+1.

As long as equipped creature is a Human or Angel, it has vigilance.

Equip {2}

38 item(s)
+

Avacyn Restored

Rules Text:

Equipped creature gets +1/+1.

As long as equipped creature is a Human or Angel, it has vigilance.

Equip {2}

6 item(s)
+

Out of stock
Conjurer's Closet
  £2.24
Avacyn Restored

Rules Text:

At the beginning of your end step, you may exile target creature you control, then return it to the battlefield under your control.


Out of stock
Avacyn Restored

Rules Text:

At the beginning of your end step, you may exile target creature you control, then return it to the battlefield under your control.


Avacyn Restored

Rules Text:

{3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.

11 item(s)
+

Avacyn Restored

Rules Text:

{3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.

4 item(s)
+

Haunted Guardian
  £0.18
Avacyn Restored

Pow/Tgh: 2/1

Rules Text:

Defender, first strike

49 item(s)
+

Avacyn Restored

Pow/Tgh: 2/1

Rules Text:

Defender, first strike

10 item(s)
+