Shadowmoor

Apothecary Initiate
£0.13   £0.10
Shadowmoor

Pow/Tgh: 1/1

Rules Text:

Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.

37 item(s)
+

Kithkin Soldier Token
£0.17   £0.13
Shadowmoor

Pow/Tgh: 1/1

Rules Text:

17 item(s)
+

Apothecary Initiate (Foil)
£0.39   £0.29
Shadowmoor

Pow/Tgh: 1/1

Rules Text:

Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.

2 item(s)
+

Armored Ascension
£0.44   £0.33
Shadowmoor

Rules Text:

Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.

2 item(s)
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Out of stock
Spirit Token
£0.17   £0.13
Shadowmoor

Pow/Tgh: 1/1

Rules Text:

Flying


Armored Ascension (Foil)
£1.32   £0.99
Shadowmoor

Rules Text:

Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.

1 item(s)
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Ballynock Cohort
£0.13   £0.10
Shadowmoor

Pow/Tgh: 2/2

Rules Text:

First strike

Ballynock Cohort gets +1/+1 as long as you control another white creature.

30 item(s)
+

Out of stock
Rat Token
£0.24   £0.18
Shadowmoor

Pow/Tgh: 1/1

Rules Text:


Ballynock Cohort (Foil)
£0.39   £0.29
Shadowmoor

Pow/Tgh: 2/2

Rules Text:

First strike

Ballynock Cohort gets +1/+1 as long as you control another white creature.

2 item(s)
+

Barrenton Medic
£0.09   £0.07
Shadowmoor

Pow/Tgh: 0/4

Rules Text:

{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.

46 item(s)
+

Wolf Token
£0.17   £0.13
Shadowmoor

Rules Text:

1 item(s)
+

Barrenton Medic (Foil)
£0.27   £0.20
Shadowmoor

Pow/Tgh: 0/4

Rules Text:

{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.

3 item(s)
+