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When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.
Armory Guard has vigilance as long as you control a Gate.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Destroy target creature that dealt damage this turn.
Whenever this creature deals combat damage to a player, that player loses the game.
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