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Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." When equipped creature dies, target opponent gains control of Avarice Amulet. Equip 2
Equipped creature gets +2/+2 and has trample. Equip 4
At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. 4, For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities had been activated this turn.
Defender 3: Until end of turn, Gargoyle Sentinel loses defender and gains flying.
Put a charge counter on Grindclock. Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock. Pray you never hear it chime.
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