Foils

Out of stock
Guildpact

Pow/Tgh: 2/3

Rules Text:

Haunt (When this creature dies, exile it haunting target creature.)

When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.


Out of stock
Guildpact

Pow/Tgh: 1/1

Rules Text:

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield.


Out of stock
Guildpact

Rules Text:

You gain 1 life for each player.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Benediction of Moons haunts dies, you gain 1 life for each player.


Guildpact

Pow/Tgh: 1/4

Rules Text:

{X}, {T}: Each creature with converted mana cost X can't attack or block this turn.

1 item(s)
+

Out of stock
Guildpact

Pow/Tgh: 1/1

Rules Text:

{T}: Target creature gets +1/+1 until end of turn.


Out of stock
Ghostway (Foil)
  £11.22
Guildpact

Rules Text:

Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.


Out of stock
Guildpact

Pow/Tgh: 4/4

Rules Text:

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature becomes 1/1 until end of turn.


Guildpact

Rules Text:

Flash

Enchant creature

Creatures you control that are enchanted get +1/+1.

1 item(s)
+

Guildpact

Pow/Tgh: 3/3

Rules Text:

Flying

At the beginning of your upkeep, tap target creature.

1 item(s)
+

Out of stock
Guildpact

Rules Text:

If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield.

Creature tokens get +1/+1.


Guildpact

Pow/Tgh: 1/1

Rules Text:

Vigilance

{4}{W}: Lionheart Maverick gets +1/+2 until end of turn.

1 item(s)
+

Out of stock
Guildpact

Pow/Tgh: 1/1

Rules Text:

{W}, Sacrifice a creature: Target creature can't attack this turn.