Red

Akki Avalanchers
  £0.09
Champions of Kamigawa

Pow/Tgh: 1/1

Rules Text:

Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn.

44 item(s)
+

Champions of Kamigawa

Pow/Tgh: 1/1

Rules Text:

Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn.

3 item(s)
+

Akki Coalflinger
  £0.27
Champions of Kamigawa

Pow/Tgh: 2/2

Rules Text:

First strike

{R}, {T}: Attacking creatures gain first strike until end of turn.

23 item(s)
+

Out of stock
Champions of Kamigawa

Pow/Tgh: 2/2

Rules Text:

First strike

{R}, {T}: Attacking creatures gain first strike until end of turn.


Akki Lavarunner
  £0.25
Champions of Kamigawa

Rules Text:

Protection from red

If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead.

4 item(s)
+

Out of stock
Champions of Kamigawa

Rules Text:

Protection from red

If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead.


Akki Rockspeaker
  £0.09
Champions of Kamigawa

Pow/Tgh: 1/1

Rules Text:

When Akki Rockspeaker enters the battlefield, add {R} to your mana pool.

45 item(s)
+

Champions of Kamigawa

Pow/Tgh: 1/1

Rules Text:

When Akki Rockspeaker enters the battlefield, add {R} to your mana pool.

1 item(s)
+

Akki Underminer
  £0.27
Champions of Kamigawa

Pow/Tgh: 1/1

Rules Text:

Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.

16 item(s)
+

Out of stock
Champions of Kamigawa

Pow/Tgh: 1/1

Rules Text:

Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.


Battle-Mad Ronin
  £0.09
Champions of Kamigawa

Pow/Tgh: 1/1

Rules Text:

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each turn if able.

26 item(s)
+

Out of stock
Champions of Kamigawa

Pow/Tgh: 1/1

Rules Text:

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each turn if able.